#ifndef _DECLARATION_H
#define _DECLARATION_H

//application title
#define APPTITLE "Direct3D_Class"

//screen setup
#define FULLSCREEN 0       //0 = windowed, 1 = fullscreen
#define SCREEN_WIDTH 640
#define SCREEN_HEIGHT 480

//macros to read the keyboard asynchronously
#define KEY_DOWN(vk_code) ((GetAsyncKeyState(vk_code) & 0x8000) ? 1 : 0)
#define KEY_UP(vk_code)((GetAsyncKeyState(vk_code) & 0x8000) ? 1 : 0)

#endif